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#ifndef nsFont_h___
#define nsFont_h___

#include "gfxCore.h"
#include "nsCoord.h"
#include "nsStringGlue.h"
#include "gfxFontConstants.h"

// XXX we need a method to enumerate all of the possible fonts on the
// system across family, weight, style, size, etc. But not here!

// Enumerator callback function. Return PR_FALSE to stop
typedef PRBool (*nsFontFamilyEnumFunc)(const nsString& aFamily, PRBool aGeneric, void *aData);

// IDs for generic fonts
// NOTE: 0, 1 are reserved for the special IDs of the default variable
// and fixed fonts in the presentation context, see nsPresContext.h
const PRUint8 kGenericFont_NONE         = 0x00;
// Special
const PRUint8 kGenericFont_moz_variable = 0x00; // for the default variable width font
const PRUint8 kGenericFont_moz_fixed    = 0x01; // our special "use the user's fixed font"
// CSS
const PRUint8 kGenericFont_serif        = 0x02;
const PRUint8 kGenericFont_sans_serif   = 0x04;
const PRUint8 kGenericFont_monospace    = 0x08;
const PRUint8 kGenericFont_cursive      = 0x10;
const PRUint8 kGenericFont_fantasy      = 0x20;

// Font structure.
struct NS_GFX nsFont {
  // The family name of the font
  nsString name;

  // The style of font (normal, italic, oblique; see gfxFontConstants.h)
  PRUint8 style;

  // Force this font to not be considered a 'generic' font, even if
  // the name is the same as a CSS generic font family.
  PRUint8 systemFont;

  // The variant of the font (normal, small-caps)
  PRUint8 variant;

  // True if the character set quirks (for treatment of "Symbol",
  // "Wingdings", etc.) should be applied.
  PRUint8 familyNameQuirks;

  // The weight of the font; see gfxFontConstants.h.
  PRUint16 weight;

  // The stretch of the font (the sum of various NS_FONT_STRETCH_*
  // constants; see gfxFontConstants.h).
  PRInt16 stretch;

  // The decorations on the font (underline, overline,
  // line-through). The decorations can be binary or'd together.
  PRUint8 decorations;

  // The logical size of the font, in nscoord units
  nscoord size;

  // The aspect-value (ie., the ratio actualsize:actualxheight) that any
  // actual physical font created from this font structure must have when
  // rendering or measuring a string. A value of 0 means no adjustment
  // needs to be done.
  float sizeAdjust;

  // Initialize the font struct with an ASCII name
  nsFont(const char* aName, PRUint8 aStyle, PRUint8 aVariant,
         PRUint16 aWeight, PRInt16 aStretch, PRUint8 aDecoration,
         nscoord aSize, float aSizeAdjust=0.0f);

  // Initialize the font struct with a (potentially) unicode name
  nsFont(const nsString& aName, PRUint8 aStyle, PRUint8 aVariant,
         PRUint16 aWeight, PRInt16 aStretch, PRUint8 aDecoration,
         nscoord aSize, float aSizeAdjust=0.0f);

  // Make a copy of the given font
  nsFont(const nsFont& aFont);

  nsFont();
  ~nsFont();

  PRBool operator==(const nsFont& aOther) const {
    return Equals(aOther);
  }

  PRBool Equals(const nsFont& aOther) const ;
  // Compare ignoring differences in 'variant' and 'decoration'
  PRBool BaseEquals(const nsFont& aOther) const;

  nsFont& operator=(const nsFont& aOther);

  // Utility method to interpret name string
  // enumerates all families specified by this font only
  // returns PR_TRUE if completed, PR_FALSE if stopped
  // enclosing quotes will be removed, and whitespace compressed (as needed)
  PRBool EnumerateFamilies(nsFontFamilyEnumFunc aFunc, void* aData) const;
  void GetFirstFamily(nsString& aFamily) const;

  // Utility method to return the ID of a generic font
  static void GetGenericID(const nsString& aGeneric, PRUint8* aID);
};

#define NS_FONT_VARIANT_NORMAL            0
#define NS_FONT_VARIANT_SMALL_CAPS        1

#define NS_FONT_DECORATION_NONE           0x0
#define NS_FONT_DECORATION_UNDERLINE      0x1
#define NS_FONT_DECORATION_OVERLINE       0x2
#define NS_FONT_DECORATION_LINE_THROUGH   0x4

#endif /* nsFont_h___ */
